Skip to main content
Skip table of contents

Using the mini detector as an absence detector (from softwareversion 1.14 onwards)

Situation

This step-by-step guides shows how a lamp is connected manually with a push button and switched off automatically if no movement is detected by a mini detector over a certain period. This step-by-step guide also applies to switched socket outlets, as the programming logic is identical.

It is impossible to detect absence without the prior detection of presence. This scenario will therefore only work when the mini detector also effectively detects someone when the action is started. When no one is detected when the light is switched on (e.g. when the light is switched on from a distance with a smartphone when no one is around), then the lamp will also not go off automatically.

Starting point

The starting point for this step-by-step guide is a project which already encompasses Project information, for which a plan was already drawn up or uploaded and where lighting control has already been added.

Run through the steps in Adding new project, and then Drawing a plan or Upload a background image and then Switch light on and off if there is no existing project.

Step 1: Add a mini detector

  • Click Creation at the top of the screen.

  • Click on add an input.
  • Click on mini detector in the list of options in the right-hand window. The icon appears on the plan.
  • Drag the mini detector to the correct location and give it a recognisable name.
  • Choose an existing location from the list of options or click on add a location if you have not previously defined one.
  • Click on modify basic settings. A pop-up window will appear.

  • Modify the switch-off delay as required and the motion sensitivity.


The switch-off delay is the time between the last motion detection and the activation of the stop behaviour. The factory setting of the switch-off delay is 5 minutes and can be adjusted (range: 1 s – 59 min 59 s). In this example the switch-off delay is set to 10 minutes.
The sensitivity to motion is explained based on this scenario.
In this scenario the light intensity threshold does not apply.
  • Click on save to close the pop-up window.
  • Click on save to return to the Creation start screen.

Step 2: Add a virtual output 'Is there movement?'

  • Click on add a virtual output. The virtual output appears as a flag on the plan of the home.
  • Drag the icon to a logical and appropriate place on the plan.
  • Give the virtual output a clear name, for example 'Is there movement?'


Tip: use yes-no questions such as 'Is there movement?' or 'Should the lamp stay on?'.
  • Choose a location from the list of options or add a location if the location has not been previously defined (e.g. Living room).

  • Click on OK to return to the Creation start screen.

Step 3: Create a 'There is movement' action

  • Click on add an action. The action will appear as a text balloon on the plan.
  • Drag the action to a logical and appropriate place, e.g. to the relevant input or output.
  • Give the action a name.
  • Select an existing location from the selection list, or click on add a location if the location has not previously been defined.

  • Click on continue to go to the Players tab.
  • Click on the virtual output in the plan to link it to the action.
  • Click on the mini detector in the plan. Two modes will appear.
  • Click on the application when motion detected (light & dark).

  • Click on continue to go to the Basic behaviour tab. 

The fact that you have programmed a switch-off delay in the basic settings of the mini detector, means it is not necessary to programme a delay in stop behaviour in the tab basic behaviour. 

  • The default start and stop behaviour is correct. You don't need to change this.

  • Click on continue to go to the Conditions tab.
  • Click on continue to go to the Time automation tab.
  • Click on save to return to the Creation start screen.

Step 4: Create a 'Turn off lamp automatically' action

  • Click on add an action. The action will appear as a text balloon on the plan.
  • Drag the action to a logical and appropriate place, e.g. to the relevant input or output.
  • Give the action a name.
  • Select an existing location from the selection list, or click on add a location if the location has not previously been defined.

  • Click on continue to go to the Players tab.
  • Click on the lamp on the plan to couple it to the action. 


This type of automation does not contain any inputs as players. Therefore, you are limited here to the selection of the outputs that must be controlled.

  • Click on continue to go to the Basic behaviour tab.
  • Change the basic behaviour to switch off by clicking on the arrow in the frame of the drop-down list.
    A pop-up window will open.

  • Click on OK to close the window.
  • Click on continue to go to the Conditions tab.
  • Click on add a condition.
  • Assign the condition a name. For example, 'There is no movement'.


Make sure that you add an unambiguous name for the condition so that you can directly identify it if additional adjustments are needed later.

  • Click no (automation).


You have not added any inputs to this action, therefore the end customer cannot start the action himself.
  • Click on the virtual output in the plan to link it to the action as a conditional player.
    The virtual output will be linked to the action via a black line. 
  • Adapt the settings of the conditional player to = & inactive.
  • You will find a table with all possible combinations between the various conditional players under advanced settings.
  • Go through each column and click on the black button below to indicate what should happen in each case. You can choose between startstop or slash (/). The option / (slash) indicates that no action is required.
  • Take care that the action starts when there is no movement (yes) and that nothing happens (/) when there is movement.

  • Click on continue to go to the Time automation tab.
  • Click on save to return to the Creation start screen.

Result

You can now continue with step Cabinet lay-out or step Realisation.


JavaScript errors detected

Please note, these errors can depend on your browser setup.

If this problem persists, please contact our support.